And moreover, forge world has been producing the rather nice chaos dreadclaw assault pod for a little while now. Iron Warriors and perhaps the Obliterator cults). Did they use them all up in that one glorious but failed assault? And then never built, or perhaps forgot how to build, replacements? Doubtful given that a number of the traitor legions were not present (or under-represented) at that terminal battle and some tech-marines survived (in one form or another. They certainly had them at the battle for Terra when the traitor primarchs assaulted the Imperial palace. I've never entirely understood why the traitors don't get them. I think one of the first things that could be done is the introduction of a drop pod as a transport unit. So, do Chaos Space Marines need to be brought up to date with their imperial brothers? If so, what units and rules would a new codex need? ![]() We have seen many developments in the rules of our game since then, such as the increased importance of characters who affect the whole army (e.g. However, the current chaos space marine codex is a 4th edition codex. ![]() Equally the previous space marine codex didn't either. ![]() ![]() The present chaos space marine codex does not have drop pods.
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